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2015

NIFFF Extended / Imaging The Future

VIRTUAL EMOTIONS

In collaboration with Muséum d’histoire naturelle de Neuchâtel (MHN) and the Swiss Center for Affective Science, Geneva University
 
EXPRESSING INTENSITY AND DIVERSITY OF EMOTIONS IN OPEN WORLDS AND SYSTEMIC GAMES
• Nikolaus Roche-Kresse, Conception developer, Editorial creative services, Ubisoft International Production (France)
 
HUMAN FACTOR AND VIDEO GAME, THE SCIENCE BEHIND
• Erik Geslin, UX Director, Video game producer. Emotion design Ph.D. Affective Gaming key researcher (Canada/France)
 
HOW I TELL INTERACTIVE STORIES
• Erik Svedäng, Game designer, Independent (SE)
 
INFLUENCE OF THRILLERS, COMEDIES AND VIDEOGAMES ON AFFECTIVE FUNCTIONING
• Swann Pichon, Research associate, Swiss Center for Affective Science, Geneva University (Switzerland)
 
EXPLORING THE UNCONSCIOUS MIND WITH VIRTUAL CHARACTERS IN SOCIAL INTERACTION • Sylvia Pan, Research associate, Institute of Cognitive Neuroscience, University College London (UK)


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